lore:acme_stellar_council

The ACME Stellar Council

Established following the discovery of Strange Matter as a means to incentivize and reward organizations to collect and deliver the data produced from it, the Stellar Council is empowered to have a dramatic effect on the face of the cluster.

A Sovereign Body is a Registered Faction that possessed the largest share of capture points from all participants for a given control point in the scoring week prior.

A Sovereign Body may possess more than one Seat, and may enjoy 1 vote and 1 piece of "New Business" per Seat they possess. A Sovereign Body is expected to appoint a primary Councilor to represent them at Planetary Council meetings. It is preferred that all Seats of a Sovereign Body are represented by a single Councilor.

A Sovereign Body may cast 1 vote per Seat that they currently possess in all votes of the ACME Stellar Council, both Regular Business and New Business.

A Sovereign Body may present 1 motion of New Business per Seat that they currently possess during the appropriate portion of an ACME Stellar Council meeting.

A Sovereign Body may nominate a valid individual for Appointment to each Appointment currently active within the ACME Stellar Council for each Seat that they possess.

A Sovereign Body may be recognized with up to 3 minutes of speaking time during Session per Seat that they possess.

A Sovereign Body is considered the Sovereign Authority of the worlds they possess, from core to edge of gravity. Within that space, the normal Rules of Engagement do not necessarily apply. Instead, the Sovereign Body may dictate what laws exist within their controlled space. This is done via submission to ACME at-will when a new Sovereign Body takes initial control of a control point. For the duration of their Seat, these laws supplant the normal Rules of Engagement within that space, and violation of them carries the same potential consequences. If no planetary RoE is set, the normal RoE is assumed to apply. When a Sovereign Body vacates a Seat, their associated Planetary RoE becomes immediately invalidated.

A Sovereign Body may not be removed from their Seats by Vote of Planetary Council, or any other means until the term of their recognized possession has ended, other than by complete expulsion by ACME in the most extreme and unique of circumstances.

An Elected Body is a Registered Faction selected by means of popular vote to represent a geographic Seat for a period of two Council Session cycles. (Normally two weeks.)

An Elected Body may not possess more than one Seat, and may not be a Sovereign Body. An Elected Body is expected to appoint a primary Councilor to represent them at Planetary Council meetings.

An Elected Body may cast 1 vote in all votes of the ACME Stellar Council, both Regular Business and New Business.

An Elected Body may present 1 motion of New Business during the appropriate portion of an ACME Stellar Council meeting.

An Elected Body may nominate a valid individual for Appointment to each Appointment currently active within the ACME Stellar Council.

An Elected Body may be recognized with up to 3 minutes of speaking time during Session.

An Elected Body may not be removed from their Seats by Vote of Planetary Council, or any other means until the term of their recognized election has ended, other than by complete expulsion by ACME in the most extreme and unique of circumstances.

In addition to the Councilors that find their power through election or control point domination, there are a number of Appointed roles filled by those Councilors, each with its own set of powers and privileges.

In contrast to Factions technically occupying the Sovereign and Elected Bodies and selecting their Councilor to represent them, Appointments are for an individual, and not a faction.

Valid Nominees for Appointment may not be a member of a faction that is either a Sovereign or Elected Body.

Nominees must be contacted by the Nominating Councilor ahead of time to confirm they would take the Appointment if granted.

All Appointed Positions will be paid 1 billion credits at the end of their successful completion of the Appointed term.

Appointed Positions may be modified and/or limited in their power through Motions of New Business, pending ACME approval of specific proposed legislation per normal.

Appointees may be Removed from their position via a Motion of New Business. Vacated Appointments shall remain Vacant until the next regular round of Appointments unless ACME elects to call for selection prior.

For the case of a current Councilor who is about to leave office, they may be nominated but must abstain from nominating or voting on nominees for that Appointment.

The Admiral shall be solely empowered to deploy ACME Stellar Navy assets when, where, and how they see fit.

They may make two broad forms of deployment request to ACME:

  1. Requisitioned Deployment
    1. Deployments known about ahead of time, where the Admiral presents time and place for deployment as well as which assets are requested. Requires 24 hour minimum prior notice to ACME.
  2. Emergency Deployment
    1. When needed to respond to an emergent threat, the Admiral may call for deployment of any available Naval assets as long as a Mobile Shipyard is currently available to the Stellar Navy.

The Vice Admiral shall be empowered to make Emergency Deployments as defined above in the event the Admiral is unavailable.

The Stellar Comptroller shall be empowered by ACME to make expenditures from the Council Discretionary Fund.
They may make Expenditure Requests to ACME with a 24 hour maximum lead time and may make expenditures across all systems without fees or taxes.
The Stellar Comptroller shall also administer operation of the REHI Regulation as described therein.

A Note on Decorum- All Councilors are expected to maintain a level of decorum and civil behavior during all Council sessions. This includes, but is not limited to, properly yielding the floor for others to speak, not interrupting fellow Councilors in their recognized time, and refraining from seeking to sabotage or interfere with regular proceedings.
Any offenders that do not heed warning from ACME representation may be ejected from that Council meeting, and any pending votes granted them void for that session.

Call to Order

The Council Session/Meeting officially begins when ACME representation Calls to Order. At this time, all Councilors (or their appointed representative) must be present within the Council Chamber to be able to vote in the Session.

Announcements

Immediately following the Call to Order, ACME representation will make any important pending announcements. These may relate to Council business, ACME-centric topics, or general announcements.

Regular Business

The first Voting segment of the Council Session is for Regular Business. Regular Business currently includes:

Determination of Deregistration (Criminal Accusations)
Determination of Reregistration (Criminal Appeals)
DataCore Research Project Prioritization (DataCore Values)
Appointments to Office

Motions of Regular Business shall be passed via Simple Majority voting.

New Business

The second Voting segment of the Council Session is for New Business. For each Seat a Councilor represents, they may present one motion of New Business for consideration by the Council. Order of presentation will be determined by the order in which Motions were submitted to and accepted by ACME. A Councilor will have 3 minutes to present their motion, not counted against their normal Session allotment.

Following the presentation of the motion, all Councilors will have an opportunity for commentary.

Once all commentary has been heard, the Vote will be held for the motion of New Business.

Motions of New Business shall be passed via Two-Thirds Majority voting.

Session Closing

After the main segments of Session are concluded, Councilors will generally be given an opportunity to use any remaining speaking time as they wish to make comments or announcements.

Once completed, ACME will declare an official close to the Session. It is at this official close that all matters settled during the Session are resolved, i.e. Regulations come into effect, Registration status is updated, etc.

Close of Session is also the formal transfer of power of any Seats transferring control from one party to another. At the Close of Session, Sovereign Bodies should submit Planetary Rules of Engagement for their worlds as soon as possible to ACME. Planetary Rules of Engagement do not apply until added to the #planetary-roe channel. Incumbent Sovereign Bodies may update, change, or remove Planetary RoE for any of their incumbent worlds at this time as well.

How to Use New Business

The form your New Business can take falls into two broad categories:

  1. Modifications to the Rules of Engagement
    1. This includes creating RoE-free zones, defining activites as part of core RoE, and defining exceptions.
    2. All RoE violations carry the same potential consequence: Deregistration.
  2. Regulations
    1. Specific applications of legislation that carry their own built-in means of enforcement or consequence.

Note that all Motions of New Business must be submitted to ACME at least 1 hour prior to Council Session, or they will not be allowed for presentation and voting.

When submitting your prospective Motion, ACME will work with you to ensure there are no aspects of it that would get an automatic veto from them. Additionally, ACME personnel will gladly help you in an editorial function to try and create the best wording possible for what you are trying to accomplish.

New Business is one of the most-interesting and empowering aspects of Council membership, and one of the chief ways to shape the face of the cluster. If you are struggling to grasp what you can and can't do, or looking for creative ideas, it's never a bad idea to reach out to other players or staff. Considering the "freeform" nature of this mechanic, the possibilities are quite broad and hard to cover in inert text rather than active conversation.

Limitations on Motions of New Business

General limitations include:

  • Changes to server settings and mods
  • Concepts mechanically impossible or infeasible
  • Plans that imply an undue or undesired amount of server staff manual involvement
  • Changes to server-level rules (such as no-racism)
  • Any Motion that forces ACME to take or not take actions to which they are not otherwise inclined

No Sovereign Body nor Elected Body may be removed by any format of direct motion of New Business.

If you are unsure about an idea you have, this is why we require submission ahead of time: so that you end up with a Motion you are confident in that gets to make it to vote and not die mid-Session because it is invalid, confusing, or missing some critical oversight.

tba

The following modifications to the above currently apply as a result of player activity on the Council:

Special Sessions of Council- The ability to call a Special Session of Council shall be granted to the Council. If a quorum of 3/4ths of unique Councilors can be established, Council may immediately be held, with a single piece of Emergency Business called for vote via proposal from one Seated Body and sponsorship of two additional Seated Bodies.

Motions of Emergency Business may never have a duration of longer than the next regular Council Session.

Modify the Special Session Regulation to only require 2/3 of all councilors instead of 3/4 for a special council session.

If the highest performing faction that would take possession of a Seat does not contact ACME by commencement of the following regular Council Session, their Seat shall be forfeited to the next-highest-performing faction from the cycle.

Any Motion of New Business concerning the Deregistration of an individual or organization must be presented with at minimum one item of admissible evidence in addition to any witness testimony or other statements presented.

All combat deregs must include in combat evidence.

I would like to propose that all regulations that attempt to undermine or reduce the POLITICAL power of any council members be disallowed unless the same effect is placed upon ALL councilors.

Section A
No Regulation may be established at any Council session which would impose military or trade requirements upon an individual or faction of Engineers with the threat of fines, fees, or other penalties.

Elected Councilors will be compensated for thir time with a credit payout of 1M SC per term.

Section A:
Engineers or Engineer Representatives that can be reasonably categorized as "Artificial Intelligence" shall share the same legal rights and responsibilities as their organic counterparts, including but not limited to:
Protection under the Rules of Engagement (if properly registered).
Qualifying for Councilorship.
The right to have legal representation and to serve as legal representation before the Council.

Section B:
No Regulation may be established at any Council session which would impose restrictions on the rights of AI-based Engineers or Engineer Representatives which does not also apply in equal measure to their biological counterparts.

Section A
The Planetary Council shall hold and have control over the Council Discretionary Fund, a repository of credits, and only credits, at the disposal of the Council, for providing supplementary funding to legislative activities. Sovereign entities are free to make voluntary donations to this repository.

Section B
Spending from the Council Discretionary Fund may only be initially authorized when the following conditions are met:

1. All currently seated bodies are in attendance.
2. A two-thirds majority of votes are in favor of the expenditure
3. A two-thirds majority of unique seated representatives vote in favor of the expenditure.

Section C
In the event that the Council approves a motion which authorizes regular payments from the Council Discretionary Fund (such as a weekly or monthly expense), that recurrent expense shall be put forward for renewal as a motion of regular business at all appropriate Council meetings prior to each unique payment, requiring a simple majority of votes to be renewed.

Section D
No Regulation may be passed at any council session which would expend funds greater than 25% of the current balance of the Council Discretionary Fund at the time the motion is passed in a singular expense. No Regulation may be passed at any council session which would expend funds greater than 10% of the current balance of the Council Discretionary Fund at the time the motion is passed as a recurrent expense.

Section E
If at any point a motion passes which would dissolve or repeal the Council Discretionary Fund, all funding contained within it shall immediately become the sole property of ACME corporation, prior to the conclusion of the Council Session in question. This prevents any party from using the dissolution of the CDF to seize the funds.

  • lore/acme_stellar_council.txt
  • Last modified: 7 days ago
  • by dirk