lore:acme_stellar_council

The ACME Stellar Council

Established following the discovery of Strange Matter as a means to incentivize and reward organizations to collect and deliver the data produced from it, the Stellar Council is empowered to have a dramatic effect on the face of the cluster.

A Sovereign Body is a Registered Faction that possessed the majority ownership (a majority of available Commendations for the week, normally 4 to win) for a given control point in the scoring week prior.

A Sovereign Body may possess more than one Seat, and may enjoy 1 vote and 1 piece of "New Business" per Seat they possess. A Sovereign Body is expected to appoint a primary Councilor to represent them at Planetary Council meetings. It is preferred that all Seats of a Sovereign Body are represented by a single Councilor.

A Sovereign Body may cast 1 vote per Seat that they currently possess in all votes of the ACME Stellar Council, both Regular Business and New Business.

A Sovereign Body may present 1 motion of New Business per Seat that they currently possess during the appropriate portion of an ACME Stellar Council meeting.

A Sovereign Body may nominate a valid individual for Appointment to each Appointment currently active within the ACME Stellar Council for each Seat that they possess.

A Sovereign Body may be recognized with up to 3 minutes of speaking time during Session per Seat that they possess.

A Sovereign Body is considered the Sovereign Authority of the worlds they possess, from core to edge of gravity. Within that space, the normal Rules of Engagement do not necessarily apply. Instead, the Sovereign Body may dictate what laws exist within their controlled space. This is done via submission to ACME at-will when a new Sovereign Body takes initial control of a control point. For the duration of their Seat, these laws supplant the normal Rules of Engagement within that space, and violation of them carries the same potential consequences. If no planetary RoE is set, the normal RoE is assumed to apply. When a Sovereign Body vacates a Seat, their associated Planetary RoE becomes immediately invalidated.

A Sovereign Body may not be removed from their Seats by Vote of Planetary Council, or any other means until the term of their recognized possession has ended, other than by complete expulsion by ACME in the most extreme and unique of circumstances.

An Elected Body is a Registered Faction selected by means of popular vote to represent a geographic Seat for a period of two Council Session cycles. (Normally two weeks.)

An Elected Body may not possess more than one Seat, and may not be a Sovereign Body. An Elected Body is expected to appoint a primary Councilor to represent them at Planetary Council meetings.

An Elected Body may cast 1 vote in all votes of the ACME Stellar Council, both Regular Business and New Business.

An Elected Body may present 1 motion of New Business during the appropriate portion of an ACME Stellar Council meeting.

An Elected Body may nominate a valid individual for Appointment to each Appointment currently active within the ACME Stellar Council.

An Elected Body may be recognized with up to 3 minutes of speaking time during Session.

An Elected Body may not be removed from their Seats by Vote of Planetary Council, or any other means until the term of their recognized election has ended, other than by complete expulsion by ACME in the most extreme and unique of circumstances.

In addition to the Councilors that find their power through election or control point domination, there are a number of Appointed roles filled by those Councilors, each with its own set of powers and privileges.

In contrast to Factions technically occupying the Sovereign and Elected Bodies and selecting their Councilor to represent them, Appointments are for an individual, and not a faction.

Valid Nominees for Appointment may not be a member of a faction that is either a Sovereign or Elected Body.

Nominees must be contacted by the Nominating Councilor ahead of time to confirm they would take the Appointment if granted.

All Appointed Positions will be paid 1 billion credits at the end of their successful completion of the Appointed term.

Appointed Positions may be modified and/or limited in their power through Motions of New Business, pending ACME approval of specific proposed legislation per normal.

Appointees may be Removed from their position via a Motion of New Business. Vacated Appointments shall remain Vacant until the next regular round of Appointments unless ACME elects to call for selection prior.

For the case of a current Councilor who is about to leave office, they may be nominated but must abstain from nominating or voting on nominees for that Appointment.

The Admiral shall be solely empowered to deploy ACME Stellar Navy assets when, where, and how they see fit.

They may make two broad forms of deployment request to ACME:

  1. Requisitioned Deployment
    1. Deployments known about ahead of time, where the Admiral presents time and place for deployment as well as which assets are requested. Requires 24 hour minimum prior notice to ACME.
  2. Emergency Deployment
    1. When needed to respond to an emergent threat, the Admiral may call for deployment of any available Naval assets as long as a Mobile Shipyard is currently available to the Stellar Navy.

The Vice Admiral shall be empowered to make Emergency Deployments as defined above in the event the Admiral is unavailable.

The Stellar Comptroller shall be empowered by ACME to make expenditures from the Council Discretionary Fund.
They may make Expenditure Requests to ACME with a 24 hour maximum lead time and may make expenditures across all systems without fees or taxes.
The Stellar Comptroller shall also administer operation of the REHI Regulation as described therein.

A Note on Decorum- All Councilors are expected to maintain a level of decorum and civil behavior during all Council sessions. This includes, but is not limited to, properly yielding the floor for others to speak, not interrupting fellow Councilors in their recognized time, and refraining from seeking to sabotage or interfere with regular proceedings.
Any offenders that do not heed warning from ACME representation may be ejected from that Council meeting, and any pending votes granted them void for that session.

Call to Order

The Council Session/Meeting officially begins when ACME representation Calls to Order. At this time, all Councilors (or their appointed representative) must be present within the Council Chamber to be able to vote in the Session.

Announcements

Immediately following the Call to Order, ACME representation will make any important pending announcements. These may relate to Council business, ACME-centric topics, or general announcements.

Regular Business

The first Voting segment of the Council Session is for Regular Business. Regular Business currently includes:

Determination of Deregistration (Criminal Accusations)
Determination of Reregistration (Criminal Appeals)
DataCore Research Project Prioritization (DataCore Values)
Appointments to Office

Motions of Regular Business shall be passed via Simple Majority voting.

New Business

The second Voting segment of the Council Session is for New Business. For each Seat a Councilor represents, they may present one motion of New Business for consideration by the Council. Order of presentation will be determined by the order in which Motions were submitted to and accepted by ACME. A Councilor will have 3 minutes to present their motion, not counted against their normal Session allotment.

Following the presentation of the motion, all Councilors will have an opportunity for commentary.

Once all commentary has been heard, the Vote will be held for the motion of New Business.

Motions of New Business shall be passed via Two-Thirds Majority voting.

Session Closing

After the main segments of Session are concluded, Councilors will generally be given an opportunity to use any remaining speaking time as they wish to make comments or announcements.

Once completed, ACME will declare an official close to the Session. It is at this official close that all matters settled during the Session are resolved, i.e. Regulations come into effect, Registration status is updated, etc.

Close of Session is also the formal transfer of power of any Seats transferring control from one party to another. At the Close of Session, Sovereign Bodies should submit Planetary Rules of Engagement for their worlds as soon as possible to ACME. Planetary Rules of Engagement do not apply until added to the #planetary-roe channel. Incumbent Sovereign Bodies may update, change, or remove Planetary RoE for any of their incumbent worlds at this time as well.

How to Use New Business

The form your New Business can take falls into two broad categories:

  1. Modifications to the Rules of Engagement
    1. This includes creating RoE-free zones, defining activites as part of core RoE, and defining exceptions.
    2. All RoE violations carry the same potential consequence: Deregistration.
  2. Regulations
    1. Specific applications of legislation that carry their own built-in means of enforcement or consequence.

Note that all Motions of New Business must be submitted to ACME at least 1 hour prior to Council Session, or they will not be allowed for presentation and voting.

When submitting your prospective Motion, ACME will work with you to ensure there are no aspects of it that would get an automatic veto from them. Additionally, ACME personnel will gladly help you in an editorial function to try and create the best wording possible for what you are trying to accomplish.

New Business is one of the most-interesting and empowering aspects of Council membership, and one of the chief ways to shape the face of the cluster. If you are struggling to grasp what you can and can't do, or looking for creative ideas, it's never a bad idea to reach out to other players or staff. Considering the "freeform" nature of this mechanic, the possibilities are quite broad and hard to cover in inert text rather than active conversation.

Limitations on Motions of New Business

General limitations include:

  • Changes to server settings and mods
  • Concepts mechanically impossible or infeasible
  • Plans that imply an undue or undesired amount of server staff manual involvement
  • Changes to server-level rules (such as no-racism)
  • Any Motion that forces ACME to take or not take actions to which they are not otherwise inclined

No Sovereign Body nor Elected Body may be removed by any format of direct motion of New Business.

If you are unsure about an idea you have, this is why we require submission ahead of time: so that you end up with a Motion you are confident in that gets to make it to vote and not die mid-Session because it is invalid, confusing, or missing some critical oversight.

On the Monday of the last week the elected Council Members are in office, nominations are opened. The nominations follower these following rules:

1.Only one candidate per faction will be allowed. Any faction not Registered on discord can not partake, A nominee MUST be in a faction any faction attempting to subvert this will be disqualified. If multiple faction members are nominated the nominee with the most nominations will be chosen. You may not place nominations or votes for factions you have left within a 30 day period. You may NOT nominate your own faction.

2. Candidates should be representing their home system. I.E. DCA=Tau, GSI=Theta, TSI=Epsilon. (please clarify with a nominee which system they call home) Additionally you can only nominate someone in your OWN home system.

3. No faction may have a nominee if they also hold a KOTH.

4. Per ACME's new ruling about unregistered factions, no unregistered faction are eligible for nomination. Unregistered individuals may still nominate and vote.

5. On Friday we will collect the nominees and the final round of voting will begin.

The following rules are for voting:

1. Every engineer gets one vote that they can use to vote on one nominee from one system but cannot vote for their own faction member.

2. If the vote is a tie nominees decide a tiebreaker with either a mutual agreement or a grinder duel.

3. Any factions believed to be ‘splitting up’ to maximize votes will be disqualified for an undetermined period of time.

4. NO council members may CURRENTLY be voted from their position.(this cannot be changed by the council either for now)

5. Nominations are open until the following Friday, when voting will open.

6. Voting goes until Sunday before the Council meeting. Winners will be seated after Sunday's Council meeting.

  • lore/acme_stellar_council.txt
  • Last modified: 4 days ago
  • by kontu