introduction:player_commands

Player Commands

If you are unable to solve your issue using those commands, please open a ticket with our Staff by visiting our #support channel on Discord.

You can save your grids into your hangar in the home systems with commands, putting them in storage to keep the safe from harm as well as doing your part to help server performance.

Only the majority owner may hangar a grid, and you can not manually save / load with the hangar inside of natural gravity or with 15km of an enemy player.

Hangars are *per server* - there is no way to use hangar to move grids between servers.

Hangaring takes sub-grids (piston/rotor/hinge heads and wheels; *but not docked ships connected via landing gear or connector*), while also storing the grid otherwise in-state, preserving inventories and power, etc

  • You can use !h in place of !hangar in all the below commands for faster command execution
  • !hangar save
    • You only have to look at the grid and type the command.
    • Do not occupy the grid when hangar it or you may bug out when you later load the grid and you may be stuck until staff can delete your body for you
  • !hangar list
    • This command shows what is currently in your hangar and gives you the index number as the first number in the row to use for loading.
  • !hangar load [Name or ID Number]
    • Example command: !hangar load 1
    • Example command 2: !hangar load "Happy Shooty Ship"
    • This command loads the grid back into the world back where it was when you saved it. A GPS point is given for it that you can set to "Always Visible" in the GPS menu to make permanent, or you can respawn on it or use a search contract to find it if you don't know where that is.
      • The # is the left-most index number you found with "!hangar list"; starting at 1 and counting up for each item in your hangar. Alternatively you can load using the name if you wish
  • !hangar remove [Name or ID Number]
    • Deletes the grid from your hangar. Grids removed via this command are not eligible for replacement/compensation
  • !hangar help
    • Displays all hangar commands available

Currently, there is a 60 second cooldown on hangar commands, you can save up to 50 grids in your hangar. The server automatically hangar all grids (including in gravity) of players who have not been on in several days.

You can resolve some common issues easily by using these commands!

  • !fixship
    • This command cuts and pastes the ship you are looking at to fix bugged grids. Should work on faction ships - 150s cooldown . Do not run while the target ship is inside the shields of another ship (even if you own both shields) or it will explode
  • !fixship "grid name"
    • This is the same fixship command but runs based on what grid name you provide instead of requiring you to be looking at it. Grid name is CASE-SENSITIVE. Should work on faction ships - shares cooldown with base fixship command. Same warning about shields applies
  • !convert
    • Converts the grid you are looking at between ship and station. Works on faction ships, will not convert to ship in natural gravity. Outside of working on Faction grids, this follows normal conversion requirements
  • !rename "grid name" "new name"
    • Renames a grid if player or faction owned. This will help when you use a faction mates welders and they aren't online to rename it from "Large Grid XXXX" or whatever it's stuck at. As always, use quotes around names that involve spaces
  • !fixme
    • This command kills you, deletes your body and reconnects you to the server - designed to fix issues with being unable to respawn with no hud and other stuck player problems

Blocklimiter is a tool we are currently testing to help enforce our blocklimit rules. It may or may not be live on all servers at this time, so if the commands don't work, just ignore it for now.

  • !blocklimit mylimit
    • Shows players status of blocklimit counts. All 0 counts are ignored and not shown.
  • !blocklimit limits
    • Shows current blocklimit settings for the server
  • !blocklimit update mylimit
    • Updates player's count of blocks on the server. It has a 5min cool-down per player
  • !listnames
    • This command shows a list of players who database name (stored when a player first joins a server) does not match their current Steam name. This is useful for players attempting to use commands that require other players names (like !eco pay), as the command requires the database name to be used.
  • !stone
    • Deletes all stone in the inventories of the grid you are looking at. Not intended to be ran while sitting in the grid. 120s cooldown
  • !eco pay <faction/player> <name/tag> amount
    • This pays from your personal player balance to a faction or player balance. Does not work cross-server. We HIGHLY recommend you send a 1 credit test and confirm they received before sending the full amount to your target. We are not responsible if you pay the wrong target. Use quotes around names with spaces
      • Example command if I wanted to pay Player Crunch: !eco pay player Crunch 1000
      • Example command to pay faction Bakers Shipyards & Co (BCS): !eco pay faction BCS 1000
  • !eco deposit
    • Deposits all the space credits from the containers on the grid you are looking at that are owned by you into your player balance.
      • IE: Owned containers on the grid have 1,000,000SC; player runs !eco deposit; player now has 1,000,000SC in their player balance
    • Use !eco deposit true to grab credits from all containers owned or shared with you into your player balance.
  • !eco withdraw <amount>
    • Withdraws amount of space credits from player balance to grid storage of grid you are looking at if there is room for the credits. This pairs with eco deposit - it removes from your player balance and places the physical item of Space Credits in the cargos of the grid you are looking at. This has a hard limit of 2.147 Billion credits at a time when used
  • !motd
    • Displays the Message of the Day popup you receive when first joining the server
  • !Discord / !discord
    • Opens the Steam overlay with a link to our Discord server
  • !gps
    • Adds the static GPS markers you receive on server join to your list again - Warp gate and planet locations
  • /w "Player Name" message
    • Whispers a player "message". There is no reply system in Space Engineers chat - you can only start your own whisper. Names are CASE-SENSITIVE, but do support tab-completion
  • /f
    • Switches to sending to faction chat.
  • /g
    • Switches to global chat.
  • !Donate / !donate
  • !ticket
    • Brings up the Steam overlay and loads the Sigma Draconis Cluster Discord ticket system.
  • !pblimiter status
    • Shows a list of your programmable blocks and their current runtime impact
  • !facinfo tag
    • ​​​​​​​Example: !facinfo TSI
      • This will return the faction name for TSI, their public info (to see if they are + or -), and a member count
    • Putting "true" on the end like this: `!facinfo TSI true` will spit out the actual member names
  • !pcucount
    • Gives the pcu of the grid bundle you are looking at (includes docked/landing geared/subgrids)

You can vote for the best server ever, you even get a chance for credits and tech components!

  • !supportus
    • Takes you to the voting page, requires Steam overlay
  • !reward
    • Collects your rewards from voting - dumps rewards into inventory, make sure your player inventory is EMPTY!

For players who have issues with the Steam overlay, or if after voting using the Steam overlay the rewards command claims you haven't voted, you can visit the vote website with an external browser (Chrome,Firefox,Opera,your mobile phone, etc) and vote here : https://space-engineers.com/server/124568/ . After voting with the external browser you can use the !reward command in game to collect.

  • introduction/player_commands.txt
  • Last modified: 3 weeks ago
  • by kontu